Bone Ash SetBloodborne Wiki » Armor » Armor Sets » Bone Ash Set |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 19, last edited: 12 Aug 2020 |
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Basic Information |
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Image | Name | Buy | Sell | ![]() |
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Bone Ash Mask | 2 ![]() |
7500 | 60 | 30 | 40 | 20 | 20 | 60 | 60 | 11 | 9 | 14 | 8 |
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Bone Ash Armor | 4 ![]() |
15000 | 110 | 80 | 100 | 40 | 40 | 140 | 140 | 33 | 29 | 41 | 25 |
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Bone Ash Gauntlets | 2 ![]() |
7500 | 60 | 30 | 50 | 30 | 40 | 70 | 70 | 17 | 15 | 22 | 13 |
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Bone Ash Leggings | 2 ![]() |
7500 | 60 | 40 | 50 | 50 | 40 | 80 | 70 | 19 | 17 | 24 | 15 |
Armor Set | Trade | Physical Defense | Elemental Defense | Resistance | Beasthood | |||||||||
Total | 10 ![]() |
37500 | 290 | 180 | 240 | 140 | 140 | 350 | 340 | 80 | 70 | 101 | 61 | |
Availability | Sold by Insight Bath Messengers. Available for purchase after defeating Keeper of the Old Lords |
Bone Ash Set | Attire |
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In-Game Descriptions & Appearance |
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Notes |
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Damage Reduction Calculation |
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DMG Reduction | ![]() |
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Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively | Results | |
![]() | Physical | 0.94 | 0.89 | 0.94 | 0.94 | 1000 * ( 1 - ( 0.94 * 0.89 * 0.94 * 0.94 ) ) | 260.78 |
![]() | Blunt | 0.97 | 0.92 | 0.97 | 0.96 | 1000 * ( 1 - ( 0.97 * 0.92 * 0.97 * 0.96 ) ) | 168.99 |
![]() | Thrust | 0.96 | 0.90 | 0.95 | 0.95 | 1000 * ( 1 - ( 0.96 * 0.90 * 0.95 * 0.95 ) ) | 220.24 |
![]() | Blood | 0.98 | 0.96 | 0.97 | 0.95 | 1000 * ( 1 - ( 0.98 * 0.96 * 0.97 * 0.95 ) ) | 133.05 |
![]() | Arcane | 0.98 | 0.96 | 0.96 | 0.96 | 1000 * ( 1 - ( 0.98 * 0.96 * 0.96 * 0.96 ) ) | 132.95 |
![]() | Fire | 0.94 | 0.86 | 0.93 | 0.92 | 1000 * ( 1 - ( 0.94 * 0.86 * 0.93 * 0.92 ) ) | 308.33 |
![]() | Bolt | 0.94 | 0.86 | 0.93 | 0.93 | 1000 * ( 1 - ( 0.94 * 0.86 * 0.93 * 0.93 ) ) | 300.81 |
Key |
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Physical Defense |
Elemental Defense |
Resistance |
Beasthood |
The physical stats for the Armor are W / X / Y / Z:
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The elemental stats for the Armor are X / Y / Z:
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The resistance stats for the Armor are X / Y / Z:
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The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
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