Crowfeather SetBloodborne Wiki » Armor » Armor Sets » Crowfeather Set |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 16, last edited: 26 June 2018 |
Related Wiki Pages (In Alphabetical Order) | |
Armor | |
Armor Sets | |
Bath Messengers | |
Beak Mask | |
Blade of Mercy | |
Crow Hunter Badge | |
Crowfeather Garb | |
Crowfeather Manchettes | |
Crowfeather Trousers | |
Hands | |
Head | |
Chest | |
Index | |
In-game Art - Attire | |
In-game Art - Attire [datamined] | |
Legs | |
Merchants |
Basic Information |
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Image | Name | Buy | Sell | |||||||||||
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Beak Mask | 10000 | 6300 | 50 | 40 | 40 | 60 | 30 | 40 | 30 | 8 | 10 | 40 | 2 | |
Crowfeather Garb | 18000 | 12600 | 100 | 110 | 80 | 120 | 70 | 80 | 70 | 29 | 37 | 46 | 21 | |
Crowfeather Manchettes | 8000 | 5600 | 40 | 60 | 50 | 70 | 50 | 50 | 50 | 15 | 20 | 25 | 11 | |
Crowfeather Trousers | 8000 | 5600 | 50 | 70 | 50 | 70 | 40 | 50 | 50 | 17 | 21 | 27 | 12 | |
Armor Set | Trade | Physical Defense | Elemental Defense | Resistance | Beasthood | |||||||||
Total | 44000 | 30100 | 240 | 280 | 220 | 320 | 190 | 220 | 200 | 69 | 88 | 138 | 46 | |
Availability | Sold by Bath Messengers. Available for purchase after obtaining the Crow Hunter Badge |
Crowfeather Set | Attire |
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In-Game Descriptions & Appearance |
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Notes |
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Damage Reduction Calculation |
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DMG Reduction | Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively | Results | |||||
Physical | 0.95 | 0.90 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.95 * 0.90 * 0.96 * 0.95 ) ) | 220.24 | |
Blunt | 0.96 | 0.89 | 0.94 | 0.93 | 1000 * ( 1 - ( 0.96 * 0.89 * 0.94 * 0.93 ) ) | 253.08 | |
Thrust | 0.96 | 0.92 | 0.95 | 0.95 | 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 * 0.95 ) ) | 202.91 | |
Blood | 0.94 | 0.88 | 0.93 | 0.93 | 1000 * ( 1 - ( 0.94 * 0.88 * 0.93 * 0.93 ) ) | 284.55 | |
Arcane | 0.97 | 0.93 | 0.95 | 0.96 | 1000 * ( 1 - ( 0.97 * 0.93 * 0.95 * 0.96 ) ) | 177.28 | |
Fire | 0.96 | 0.92 | 0.95 | 0.95 | 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 * 0.95 ) ) | 202.91 | |
Bolt | 0.97 | 0.93 | 0.95 | 0.95 | 1000 * ( 1 - ( 0.97 * 0.93 * 0.95 * 0.95 ) ) | 185.85 |
Key |
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Physical Defense |
Elemental Defense |
Resistance |
Beasthood |
The physical stats for the Armor are W / X / Y / Z:
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The elemental stats for the Armor are X / Y / Z:
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The resistance stats for the Armor are X / Y / Z:
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The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
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