Foreign SetBloodborne Wiki » Armor » Armor Sets » Foreign Set |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 17, last edited: 26 June 2018 |
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Related Wiki Pages (In Alphabetical Order) | |
Armor | |
Armor Sets | |
Bath Messengers | |
Black Hood | |
Foreign Garb | |
Foreign Trousers | |
Hands | |
Head | |
Chest | |
Index | |
In-game Art - Attire | |
In-game Art - Attire [datamined] | |
Legs | |
Sullied Bandage |
Basic Information |
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Image | Name | Buy | Sell | ![]() |
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Black Hood | - | 150 | 20 | 30 | 20 | 30 | 20 | 30 | 30 | 8 | 6 | 8 | 4 |
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Foreign Garb | - | 300 | 60 | 60 | 40 | 50 | 40 | 60 | 60 | 27 | 19 | 27 | 16 |
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Sullied Bandage | - | 150 | 30 | 40 | 30 | 30 | 40 | 40 | 40 | 14 | 10 | 14 | 8 |
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Foreign Trousers | - | 150 | 40 | 50 | 40 | 40 | 50 | 50 | 50 | 16 | 11 | 16 | 9 |
Armor Set | Trade | Physical Defense | Elemental Defense | Resistance | Beasthood | |||||||||
Total | - | 750 | 150 | 180 | 130 | 150 | 150 | 180 | 180 | 60 | 46 | 65 | 37 | |
Availability | Starting Attire |
Foreign Set | Attire |
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In-Game Descriptions & Appearance |
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Notes |
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Damage Reduction Calculation |
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DMG Reduction | ![]() |
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Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively | Results | |
![]() | Physical | 0.98 | 0.94 | 0.97 | 0.96 | 1000 * ( 1 - ( 0.98 * 0.94 * 0.97 * 0.96 ) ) | 142.17 |
![]() | Blunt | 0.97 | 0.94 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.97 * 0.94 * 0.96 * 0.95 ) ) | 168.43 |
![]() | Thrust | 0.98 | 0.96 | 0.97 | 0.96 | 1000 * ( 1 - ( 0.98 * 0.96 * 0.97 * 0.96 ) ) | 123.92 |
![]() | Blood | 0.97 | 0.95 | 0.97 | 0.96 | 1000 * ( 1 - ( 0.97 * 0.95 * 0.97 * 0.96 ) ) | 141.89 |
![]() | Arcane | 0.98 | 0.96 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.98 * 0.96 * 0.96 * 0.95 ) ) | 141.99 |
![]() | Fire | 0.97 | 0.94 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.97 * 0.94 * 0.96 * 0.95 ) ) | 168.43 |
![]() | Bolt | 0.97 | 0.94 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.97 * 0.94 * 0.96 * 0.95 ) ) | 168.43 |
Key |
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Physical Defense |
Elemental Defense |
Resistance |
Beasthood |
The physical stats for the Armor are W / X / Y / Z:
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The elemental stats for the Armor are X / Y / Z:
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The resistance stats for the Armor are X / Y / Z:
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The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
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