Gatling GunBloodborne Wiki » Firearms » Gatling Gun |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 29, last edited: 10 Nov 2020 |
Basic Information |
---|
Image | Name | Damage | QS Bullet Use | Durability | Stats Req. / Bonus | Special Attack | Blood Gem Sockets |
---|---|---|---|---|---|---|---|
Gatling Gun | - / 80 / - / - / -
(Blood) |
1 | 200 | 28 / 12 / - / -
- / - / E / - |
- / - / 100 / 100 |
Gatling Gun ❘ ガトリング銃 | Left Hand Weapon |
---|
|
|
Merchants |
---|
Shop | Buy (Day) | (Evening) | (Night) | (Red Moon) | (NG+) | Sell | Requirement |
---|---|---|---|---|---|---|---|
Bath Messengers [Hunter's Dream] | - | - | 30000 | 30000 | 30000 | 15000 | Gatling Gun |
Insight Bath Messengers [Hunter's Dream] | - | - | - | - | - | - | None |
Chalice Bath Messengers [Chalice Dungeons Common] | - | - | - | - | - | - | None |
Patches, the Spider [Chalice Dungeons Rare] | - | - | - | - | - | - | None |
Upgrade Table |
---|
To fully upgrade Gatling Gun requires 16 Blood Stone Shards, 16 Twin Blood Stone Shards, 16 Blood Stone Chunks, 1 Blood Rock and 5040 Blood Echoes. |
Name | |||||
---|---|---|---|---|---|
Gatling Gun +0 | 0.00 | 0.00 | 0.10 | 0.00 | |
Gatling Gun +1 | 0.00 | 0.00 | 0.13 | 0.00 | |
Gatling Gun +2 | 0.00 | 0.00 | 0.16 | 0.00 | |
Gatling Gun +3 | 0.00 | 0.00 | 0.19 | 0.00 | |
Gatling Gun +4 | 0.00 | 0.00 | 0.22 | 0.00 | |
Gatling Gun +5 | 0.00 | 0.00 | 0.25 | 0.00 | |
Gatling Gun +6 | 0.00 | 0.00 | 0.28 | 0.00 | |
Gatling Gun +7 | 0.00 | 0.00 | 0.31 | 0.00 | |
Gatling Gun +8 | 0.00 | 0.00 | 0.34 | 0.00 | |
Gatling Gun +9 | 0.00 | 0.00 | 0.37 | 0.00 | |
Gatling Gun +10 | 0.00 | 0.00 | 0.40 | 0.00 | |
Scaling |
Scaling determines how much additional damage a weapon deals. You gain a percentage of the weapon's base damage as additional damage, indicated by a "+" next to the weapon's base damage. |
Frame Data |
---|
Key |
|||
---|---|---|---|
Damage |
Requirements |
Stat Bonuses |
Special Attack |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
|
The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
|
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. |
The special attack attributes for a weapon are W / X / Y / Z:
|